Title: The Big GoodbyeOriginal Air Date: January 11, 1988
Written By: Tracy Torme
Directed by: Joseph L. Scanlan
Episode: S01E012
Stardate: 41997.7
The Enterprise is on a diplomatic mission to Alderaan, and the imperial senate will not stand for -- oh. Wait. Sorry. Wrong Star. Let's start over, shall we?
The Enterprise is on a diplomatic mission to meet the Jarada, an alien species with a peculiar affinity for protocol: if Picard doesn't speak a particular greeting in exactly the right way at exactly the right time, the Jaradan won't join the Federation, and they'll take all their mythical Jaradan weed with them.
Picard and Counselor Troi have been practicing his speech for hours, because it is just about the most important thing Picard has done since convincing Q that humanity isn't a bunch of asscocks. Because he is so aware of the significance of the meeting, he naturally closes up his books and heads down to the holodeck to goof off. (If my son Ryan, who is about to enter college, is reading this, please don't follow his example if you intend to graduate in four years. Keep studying. Your grades and my money thank you.)
Picard tells us in his personal log that he's looking forward to trying out something new called a holodeck program: rather than simply recreating a time or a place (or both) it recreates an entire fictional universe inside the Enterprise (infinite recursion alert! Infinite recursion alert!) with characters and a story, sort of like LARPing, if LARPing wasn't totally lame.
This particular program will recreate the fictional world of Dixon Hill, a Chandler-esque private eye from 1940s San Francisco, who is one of Picard's personal heroes. Picard will be playing the title role, and after a few minutes inside the program, he has already retained his first client: a dame with a big . . . problem. Seems some lout is trying to put her on ice, and the only man who can help her is Dixon Hill . . . who really needs to change out of his funky pajamas and into a proper suit. Picard takes the case, and then he takes a powder. He saves the program for later, and heads back to the Enterprise for a change of clothes.
On his way to that room on the Enterprise where they keep all the 1940s costumes, he calls a meeting of the entire senior staff (and Wesley Crusher, of course) in the observation lounge, where, with a conviction normally reserved for timeshare salesmen, he describes how great the new holodeck is. Then he recaps for the audience just how important it is that nobody screws up the contact with the Jarada. Data really wants everyone to know precisely how serious it is, to within a tolerance of one micron, but Picard adjourns the meeting before he can break out the puppets, music, and multimedia presentations.
Geordi and Data walk and talk, and Data tries to understand why Picard and the rest of the crew wouldn't want to relive, in the most graphic detail possible, the last (failed) contact between the Jarada and the Federation. Geordi tells Data that it's the sort of thing that one doesn't need to experience twice, and Data mercifully (and uncharacteristically) lets it go, actually changing the subject to the "puzzling character" of Dixon Hill. Geordi tells Data that he should, like, go study all about Dixon Hill and stuff and just get off his back because he's got shit to do, man. They part ways: Data heads up to the bridge to learn about Dixon Hill, and Geordi whistles the theme to Reading Rainbow while he walks on down the hall. Whether he came to a door and looked inside will forever remain a mystery, though I hear that before he went to Stellar Cartography before he put his boots on.
(Nitpicker's note: If you look over Geordi's shoulder about five seconds into this scene, you can catch a glimpse of some doors behind them which aren't closed all the way, revealing some nice, white, incandescent 20th century light. If you're interested in the geography of the stage, the room where that door sits is part of Engineering, with the pool table removed for this particular scene. You may also notice that there are a ton of extras walking around the corridors in this episode, which was intended to convey to the audience just how many people were on the Enterprise D, but I think just makes the place seem cluttered.)
With eleven hours to go before the Jaradan rendezvous, Picard contacts the ship's 20th Century Literature Expert, Mr. Whalen (you'll find one in every ship, you'll see) and invites him to come along on another trip into Dixon Hill's world, appropriately dressed this time. Data meets them both, and the three of them walk back into The Big Goodbye.
After a brief encounter with a newspaper salesman, played perfectly by Dick Miller - who was one of the most instantly-recognizable character actors of the last thirty years, and was an inspired bit of casting - we learn that Dixon Hill's newest client, Jessica Bradley, has been found dead. A couple of cops show up, and take Picard downtown, citing the rock-solid evidence of a Dixon Hill business card in her purse. Max Factor and a Mister Kleenex are also suspects, apparently.
Back in the real world, the Enterprise is scanned by a long range Jaradan probe, which makes the whole ship shimmy and shake with a bump and a grind that it just can't fake, because it's on top, it's on top. Yeah, it's a pretty killer probe, that's for sure.
After the probe does its thing, the Jarada make contact: they want to talk to the captain, and are offended that they can't immediately speak to the person in charge, which would explain why the Jarada destroyed every planet in the Dell technical support system. Riker manages to temporarily mollify the Jarada, but nobody gives him a cookie for what is presumably a pretty impressive feat. Oh well. He sends Geordi down to the holodeck to pick up the captain.
Meanwhile, Dr. Crusher dons some swanky '40s garb and heads into the holodeck, which helpfully puts her right into the police station where Picard, er, I mean, Dixon Hill, is being interrogated. A quick glimpse into the interrogation room reveals that Picard is really enjoying the "Bad Cop" half of the routine.
Geordi arrives, but is unable to communicate with them, access the program, or open the doors. (Though none of us were aware of it at the time, this was an historic event: it was the first of 9,624,000 confirmed holodeck malfunctions.)
Riker decides he'll head down to see if he can help out (because, as the First Officer, he's clearly more qualified than the dude who will soon be the Chief Engineer,) but is stopped by Wesley Crusher on the way. Wesley informs Riker that he's studied all of the holodeck manuals, and could probably be of some help down there. Riker, who clearly has no idea who the go-to guy is whenever there's anything wrong with the ship, tells Wesley to stay on the bridge. He's about to leave when Troi reminds Riker that Wesley's mother is also missing. Oh, and the kid's a freakin' genius who will one day transcend space and time after saving the Enterprise from 9,624,000 confirmed holodeck malfunctions, so maybe he could, you know, tag along.
Before Riker can argue, Troi distracts him with some Imzadi cleavage. Riker succumbs to the Betazoid Mind Trick and invites Wesley to come with him. Wesley tries to catch a glimpse of Troi's goodies on his way to the turbolift, but he's too late. Dammit, foiled again.
Back in the holodeck program, Dr. Crusher tries to put on makeup, while a desk sergeant tries to put the moves on her. It's a pretty cute scene, especially when he gives her a stick of gum, which she chews and swallows. Inside the interrogation room, Picard convinces the "good cop," his pal Lt. McNary, to spring him from the clink, and they celebrate with a cigarette, which Picard handles about as well as Beverly handled the gum. McNary invites him to dinner, but Picard tells him he has "other duties."
"Blond or Brunette?" he asks.
"Oh, she's a lady alright," Picard replies, "And her name is Enterprise."
It's truly awesome moment, and even though we see it coming a light year away, we don't mind a bit. When he comes out into the lobby and meets up with Dr. Crusher, who plays the part of the moll to perfection, only half of us mind, and even then it's because it reminds us of a slightly weird BBS chatting incident that we'd like to forget.
Back on the lady called Enterprise, Riker arrives with Wesley, who springs into action and starts investigating some blinking lights and Okudagrams. Geordi, who knows when to step back and let the fourteen year-old master do his thing, watches with, um, quiet awe. Yeah, that's it.
Inside, Picard decides that playtime is over and it's time to STFU&GBTW, but Dr. Crusher wants to check out his office. Any chance of that being a euphemism is reduced when Data and Whalen tag along. When they get to his office, the euphemism possibility is completely eliminated when Felix Leech, a Peter Lorre-esqe hired goon, is waiting for them. With a gun. And he's pissed.
There's another great moment here where the gun comes out, and Picard and company all look at each other with this wide-eyed grin, like it's the coolest thing they've ever seen. It's one of the rare times on TNG when we in the audience feel genuine suspense, too, because we know that gun's going to go off and someone is going to get hurt. Those of us who are longtime fans also know that, for the purposes of this holodeck program, the part of Ensign Ricky Redshirt will be played by the ship's historian Mr. Whalen, who doesn't disappoint and dutifully takes a bullet in the gut from Leech. This leads to another great moment, when everyone realizes that, holy shit, he just shot Whalen.
Dr. Crusher tells them that they have to get Whalen to Sick Bay, Picard smacks around Leech, and they can't get the computer to give them an exit. This is sort of a problem because Whalen is dying, and back in the real world the Jarada will be expecting the Captain to speak to them pretty soon. Just to make things a little more tense, tough guy Cyrus Redblock shows up with Leech and another hired goon. It turns out that Redblock hired Hill to find an "item," which Hill hasn't produced. Redblock and his goons intend to help Hill find it, using their guns. After Leech pistol whips Picard, McNary arrives, and we've got ourselves what you could call "a situation."
Picard tries to talk them out of the situation, using the old, "Hey, man, we're from another world" routine, but Redblock and company ain't buying. Data tries the well-known, "Hey, man, these characters aren't even real," line, which served us all well though years of Star Trek convention appearances. Unfortunately, it's met with similar results.
Outside the holodeck, Wesley has figured out the problem, but before he can launch into some glorious technobabble, Riker cuts him off. Will it work or not? Wesley isn't sure; if he does it wrong, the program could terminate and take everything inside -- including the humans -- into the cornfield nebula. (Nitpicker alert: Uhh, how, exactly, could the imaginary holodeck program terminate and make the real flesh and blood people inside vanish? Wouldn't they just be left inside a black room with yellow reflective tape on the walls?)
Riker tells him to quit talking about it, and do it.
Meanwhile, back in the holodeck, Picard makes one last effort to save Whalen and resolve the situation using the pretty much foolproof "Hey, man, if you help us save this dude here, by getting him into our Sick Bay, we can, like, totally use the computer to give you shit and stuff," routine. Data launches into seventeen pages of Dataspeak about computers, and Leech wants to kill him . . . temporarily making Leech a sort of sympathetic character.
But before Redblock can give the order to start greasing these feebs, Wesley zaps the holodeck controls with his patented holodeck zapping tool. The world of Dixon Hill's 1940s San Francisco is briefly replaced with the world of scary, snowy, Blizzardotron IV, before just as quickly flipping back to Hill's office. While everyone enjoys a collective WTF moment, the exit suddenly appears. Picard tries to leave, but Redblock and Leech head out into the corridor, as excited as Lindsay Lohan at an all you can eat Vicodin and Redbull party.
"A whole new world to plunder!" Redblock says gleefully . . . until the two of them vanish into thin air. Oops.
Back in the holodeck, Data and Dr. Crusher take Whalen back to sickbay, leaving Picard, as Dixon Hill, to have the titular Big Goodbye with McNary, who wants to know if the world will still be there when Picard leaves. Picard tells him he doesn't know, but they'll always have Paris. Oh, wait. That's a different holodeck malfunction episode. Sorry, my bad. They share a bit of existential reflection, and Picard heads out to the bridge.
Once he gets there, he delivers the required greeting to the Jarada, which sounds remarkably like someone throwing up after a Jagermeister bender. However, he does it perfectly, and the Jaradan Weed will soon be available all throughout the Federation, man.
Quotable Dialogue:
DESK SERGEANT
You're a pretty hep-looking broad.
DR. CRUSHER
[uncertain]
Is that good?
You're a pretty hep-looking broad.
DR. CRUSHER
[uncertain]
Is that good?
Obligatory Technobabble: "For every action, there is an equal and opposite reaction. A Newtonian truism which you have obviously neglected." - Cyrus Redblock explaining to Dixon Hill why he let Leech pistol whip him. (I bet you were expecting some Wesley Crusher Holodeck repairing line, weren't you? It's a long series, folks. We'll get around to it eventually.)
Behind the Scenes Memory: Lawrence Tierney, who played Cyrus Redblock, was infamous around Hollywood for having much in common with the tough guys he played in the movies. I had an encounter of my own with him just outside Stage 16 (affectionately known to all who worked there as Planet Hell) while we filmed this episode.
"Hey," he said to me one afternoon between scenes, "do you play football?"
I was 15 at the time, and weighed 95 pounds . . . if I was soaking wet and carrying a ten-pound weight.
"Uh, no," I said.
He leaned into me, menacingly.
"Why the hell not? What are you, some kind of sissy faggot?"
I panicked, certain that he was going to beat the shit out of me because I was more comfortable throwing 3d6 than a pigskin.
"I'm not strong enough to play football!" I said.
"Well, maybe you wouldn't be so weak if you played football!" he growled.
An assistant director arrived just in time to call us to the set and save me from certain death.
The Bottom Line: While a lot of fans love this episode because it introduces the holodeck -- TNG's first completely original contribution to the Trek universe -- I love it for entirely different reasons. We'd done 12 episodes before this, which is half a season, and this one was our favorite to shoot at the time. There isn't an actor in the world who doesn't love playing a period piece, and I think our real joy in filming 'The Big Goodbye' cascaded into our performances. As actors, we're clearly enjoying ourselves, so our characters feel relaxed and unselfconscious (Except for me, of course, but I was supposed to be nervous and self-conscious in this one.) It's a subtle change from some of the earlier episodes, but this is one of the very first times where the audience could really feel the actors - and therefore their characters - coming together and settling in.
Of course, there are lots of things for nitpickers to go nuts over in this show, like when Data tells Picard that he knows everything about the 1940s, but two minutes later doesn't understand when a holodeck character uses period slang. The incongruity is compounded when Data suddenly has a full grasp of hard boiled noir lingo in the very next scene. I suppose it's forgivable, though, because Brent commits so brilliantly and hilariously to it. There's also that whole thing with Wesley fixing the holodeck with one zap of a magic holodeck-fixing-thing, but since that's not really what this episode is about, it's also more forgivable than it would otherwise be.
There are some truly charming moments, as well. Everything that takes place in the holodeck program feels like it's ripped from the pages of a classic Raymond Chandler novel. Whether it needs to be funny, or thoughtful, the dialog between the holodeck-created Dixon Hill characters and the Starfleet characters always works. Watching Dr. Crusher figure out how to use make-up, Picard's unrestrained joy at discovering how cool the holodeck program is, and how the characters commit to their fictional literary counterparts is awesome. But we're still inside the Star Trek universe, so at the very end, we get to explore the classic science fiction theme of perception vs. reality, if only briefly.
It is a fantastic collaborative effort, from Tracy Torme's script, to Joseph Scanlan's direction, to Ed Brown's cinematography, to every actor's performance. There's a reason 'The Big Goodbye' is the only Star Trek episode to win a Peabody.
Final Grade: A










Reader Comments (Page 1 of 2)
7-11-2007 @ 11:12AM
David said...
You have a kid old enough to be in college? Crap, I'm old. Fun review, as always, thanks!
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7-11-2007 @ 11:57AM
Gary said...
Thanks again for the insight Wil.
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7-11-2007 @ 12:13PM
Jim said...
"Before Riker can argue, Troi distracts him with some Imzadi cleavage." actual LOL... classic.
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7-11-2007 @ 12:27PM
ThomasBB said...
Very nice and funny review, as always. I wish you'd do these more often, i check here almost every day :); but understandable you got other things to do as well.
BTW why arent you on team pokerstars anymore?
Greets, ThomasBB
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7-11-2007 @ 1:20PM
Ben Scripps said...
I have never, and I mean **never**, felt as old as I did when I read that line about you having a son in college. I always thought I was roughly the same age as you. But I suppose that experience with Lawrence Tierney probably aged you a bit...
Great work as always--thanks for your fantastic work here!
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7-11-2007 @ 1:29PM
Liz Newcomb said...
Some (many?) of you might be relieved to hear that the son Wil refers to is his stepson, his wife's from a previous marriage. I went through the same shock and horror until I checked IMDB.
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7-11-2007 @ 2:35PM
wil said...
Yeah, my kids are stepkids, but I've never made the emotional distinction.
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7-11-2007 @ 3:10PM
Meaghan said...
I love it!!!!! I check every day.. sad I know, but I still love Wil's commentaries (more than the shows), and tell every Trek fan I know all about it! Don't make me wait so long next time!!!!
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7-11-2007 @ 3:12PM
barryingram said...
Wasn't one of the holodeck goons Robert O'Reilly of later fame in TNG?
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7-11-2007 @ 3:13PM
Scott said...
Solid piece, Wil, although your ability to bring the funny seems a little rusty in this one. Maybe that's more because you liked the episode so much, but I prefer to think it's because you just aren't writing these often enough! More, please, more regularly, now that the new book is finished, OK?
BTW, at 34 years old (do the math), Wil is practically old enough to have a non-step kid going to college in the fall. High school, anyway :-) Those of us who've been reading his blog regularly for years have practically forgotten the step- distinction when it comes to Nolan & Ryan, anyway. Wil respects their privacy and doesn't bring them up a lot, but when he does, he's as proud and as loving of those kids as any father would be--and more than many.
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7-11-2007 @ 3:14PM
Sean O'Hara said...
Nitpick: TNG didn't invent the Holodeck. There was an episode of the animated series (The Practical Joker) in which the Enterprise had a holographic rec room which malfunctioned, trapping McCoy, Uhura, and Sulu in a blizzard.
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7-11-2007 @ 3:21PM
barryingram said...
It was Manhunt that had the Robert O'Reilly character in another Dixon Hill adventure. My bad.
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7-11-2007 @ 3:24PM
wil said...
Dang. The holodeck nitpick is well-taken, and I lose some geek points for making that mistake.
However, if I may be totally pedantic, Gene was admant that TAS was not cannon, so technically TNG was the first Trek series to add it to cannon.
(I should be a politician, with spinning like that!)
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7-11-2007 @ 3:31PM
ptomblin said...
There's a reason 'The Big Goodbye' is the only Star Trek episode to win a Peabody.
Did it come with a Sherman too?
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7-11-2007 @ 3:57PM
Liz Newcomb said...
Wil, I'm sorry! I didn't mean to imply that you made a distinction but that you didn't have a child at 17 or 18.
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7-11-2007 @ 5:04PM
TK101 said...
I can't get enough of these reviews. I loved TNG more than the other later-Trek series put together, and these reviews help me love it all over again. Great stuff, Wil - keep it coming!!!
TK
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7-11-2007 @ 7:27PM
Heather said...
I actually made a "squee" sound when I saw that a new TNG review by Wil had been posted. Good job, Wil! I love your reviews.
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7-11-2007 @ 10:47PM
Gregg said...
"Cornfield Nebula." Heh. Decent juxtaposition given the Wil Wheaton/Young Wes Crusher, Bill Mumy/Will Robinson similarities and carrying it to the Jerome Bixby, "It's a Good Life" TZ episode. Subtle. Nice. Applause rings out in Battle Creek, MI....
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7-11-2007 @ 11:02PM
Todd said...
Entertaining episode but very light on plot. With all due respect to Mr. Crusher, the idea that a complex starship with over 1000 trained men and women aboard would turn repair of what must be an unbelievably complex holodeck system over to an untrained 15 year old student (with the captain's life at stake, no less) is so ludicrous as to stretch this episode like a rubber band into the 7th season (where it mixes with Parallels and destroys a number of universes).
Still, it's Star Trek...what u gonna do?
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7-12-2007 @ 12:49AM
Robert in SF said...
One response to your nitpick re: the holodeck shutdown taking real people out with it should it reset...
I understood that the holodeck used not only holograms but also forcefields and teleporters/synthesis for actual materials that needed to be used or even consumed (e.g., foodstuff, makeup). Since transporters reduce down actual mass into a matrix of sorts (think Scotty being in "hibernation" for lo those many years), then it could reasonably be explained that the holodeck shutdown/reset could cause all real material in the room to be absorbed back into the holodeck transporter/synthesis matrix. I don't know any Linux commands but something like a /delete all/ command?
Anyway, love the review/commentary and perspective. Brings back a lot of memories and some adds a new bit of fun into the episodes.
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